

The narrative in the Neptunia series usually takes the backseat in favor of gameplay and fanservice, so I was pleasantly surprised to find out that this entry had a heavier focus on the plot. Megadimension Neptunia VII (which, by the way, stands for Victory-2 and not 7) takes place after the events of the third Re Birth game, with the overarching story split into three inter-connected story arcs taking place in a different dimension each.

Three Dimensions, Three Stories, And Tons Of Waifus The improved Re Birth trilogy, along with its release on the very much accessible Steam, helped bolster the series’ popularity into enjoying a cult classic status. While most people are familiar with the Hyperdimension Neptunia Re Birth main series trilogy which takes place before Megadimension Neptunia VII, they are actually remakes of an original trilogy, which had a lukewarm reception at best.

That being said, the history behind the series is interesting enough to warrant a quick mention. I mean, the setting of the series (for the main series titles) is literally called “Gamindustri”, and comprises nations called “Lowee”, “Lastation” and “Leanbox”… well, you probably get the point by now. But just how well does this port on Nintendo’s hybrid console hold up?įor those not in the know, the Neptunia series is an anime JRPG-visual novel hybrid by Idea Factory that is chock-full of meta commentary on JRPG tropes and the gaming industry as a whole. Megadimension Neptunia VII falls under the latter, and considering that I owe it to the Neptunia series for being my gateway to the world of niche JRPGs, I was undoubtedly excited to see a main series title (and arguably one of the best ones) finally debut on the Switch. Since its launch, the Nintendo Switch has become a haven for JRPGs of all kinds, from AAA blockbusters to more niche titles that still stand out in their own way.
